1. 定时器
#include <timer.h>
struct timer_list {
struct list_head entry;
unsigned long expires;
void (*function)(unsigned long);
unsigned long data;
struct tvec_base *base;
#ifdef CONFIG_TIMER_STATS
void *start_site;
char start_comm[16];
int start_pid;
#endif
#ifdef CONFIG_LOCKDEP
struct lockdep_map lockdep_map;
#endif
};
static void timer_handle(unsigned long data)
{
mod_timer(&timer, jiffies + HZ);
}
struct timer_list timer;
init_timer(&timer);
timer.expires = expire;
timer.data = (unsigned long )data;
timer.function = timer_handle;
add_timer(&timer);
del_timer(&timer);
HZ:每秒的周期次数(周期/秒)
2. delay
有时驱动程序不但需要很短暂的延迟(比时钟节拍还短)而且还要求延迟的时间很精确
#include <delay.h>
void ndelay(unsigned long nsecs)
static inline void udelay(unsigned long usecs);
#define mdelay(n) udelay((n) * 1000)
毫秒级以上的延时,最好不要直接使用mdelay函数,这将无谓的浪费cpu的资源
注:不要在持有锁时或禁止中断时使用忙等待
3. sleep
毫秒级以上的延时
static inline void msleep(unsigned int msecs)
{
unsigned long timeout = MSECS(msecs) + 1;
while (timeout) {
set_current_state(TASK_UNINTERRUPTIBLE);
timeout = schedule_timeout(timeout);
}
}
unsigned long msleep_interruptible(unsigned int msecs)
{
unsigned long timeout = msecs_to_jiffies(msecs) + 1;
while (timeout && !signal_pending(current))
timeout = schedule_timeout_interruptible(timeout);
return jiffies_to_msecs(timeout);
}
static inline void ssleep(unsigned int seconds)
{
msleep(seconds * 1000);
}
注:受系统HZ以及进程调度的影响,msleep类似函数的精度是有限的
4. 长延迟
#define time_after(a,b) \
(typecheck(unsigned long, a) && \
typecheck(unsigned long, b) && \
((long)(b) - (long)(a) < 0))
#define time_before(a,b) time_after(b,a)
5. schedule_timeout
让需要延迟执行的任务睡眠到指定的延迟时间耗尽后再重新运行
//睡s秒后自动唤醒
schedule_timeout(s * HZ);
由于schedule_timeout函数需要调用调度程序,所以调用它的代码必须保证能够睡眠,调用代码必须处于进程上下文中,并且不能持有锁
signed long __sched schedule_timeout(signed long timeout)
{
struct timer_list timer;
unsigned long expire;
switch (timeout)
{
case MAX_SCHEDULE_TIMEOUT:
/*
* These two special cases are useful to be comfortable
* in the caller. Nothing more. We could take
* MAX_SCHEDULE_TIMEOUT from one of the negative value
* but I' d like to return a valid offset (>=0) to allow
* the caller to do everything it want with the retval.
*/
schedule();
goto out;
default:
/*
* Another bit of PARANOID. Note that the retval will be
* 0 since no piece of kernel is supposed to do a check
* for a negative retval of schedule_timeout() (since it
* should never happens anyway). You just have the printk()
* that will tell you if something is gone wrong and where.
*/
if (timeout < 0) {
printk(KERN_ERR "schedule_timeout: wrong timeout "
"value %lx\n", timeout);
dump_stack();
current->state = TASK_RUNNING;
goto out;
}
}
expire = timeout + jiffies;
setup_timer_on_stack(&timer, process_timeout, (unsigned long)current);
__mod_timer(&timer, expire, false, TIMER_NOT_PINNED);
schedule();
del_singleshot_timer_sync(&timer);
/* Remove the timer from the object tracker */
destroy_timer_on_stack(&timer);
timeout = expire - jiffies;
out:
return timeout < 0 ? 0 : timeout;
}
signed long __sched schedule_timeout_interruptible(signed long timeout)
{
__set_current_state(TASK_INTERRUPTIBLE);
return schedule_timeout(timeout);
}