SetThreadAffinityMask
转载
#include <windows.h>
#include <stdio.h>
#include <process.h>
#define ThreadCount 8
#define USE__beginthreadex
#ifndef USE__beginthreadex
unsigned __stdcall func(void * pParam)
{
while (1) {
//Sleep(0);
}
return 0;
}
#else
DWORD WINAPI func(LPVOID pvoid)
{
while (1) {
Sleep(0);
}
return 0;
}
#endif
int main()
{
SYSTEM_INFO SystemInfo;
GetSystemInfo(&SystemInfo);
DWORD CPU_num = SystemInfo.dwNumberOfProcessors;
printf("cpu_num = %d\n", CPU_num);
HANDLE threads[ThreadCount];
unsigned threadID[ThreadCount];
int i;
for (i = 0; i < ThreadCount; i++)
{
#ifdef USE__beginthreadex
threads[i] = (HANDLE)_beginthreadex(NULL, 0, func,NULL, 0, &threadID[i]);
#else
threads[i] = CreateThread(NULL, 0, func, NULL, 0, NULL);
#endif
SetThreadAffinityMask(threads[i], 1 << i);
if (threads[i] == NULL)
{
OutputDebugString(_T("CreateThread Error!\n"));
exit(1);
}
}
getchar();
return 0;
}
//指定线程到第1个CPU上,则mask=0x01 (00000001)
//指定线程到第2个CPU上,则mask=0x02 (00000010)
//指定线程到第3个CPU上,则mask=0x04 (00000100)
//...
好像并没有什么用,windows操作系统会自动调度线程将其分配到空闲的核心上去。