glview = GLViewImpl::create(“My Game”);
GLViewImpl::createWithRect(“”, Rect(0, 0, 640, 960));
glview->setFrameSize(900, 640);
director->setOpenGLView(glview);

OpenGL 渲染时崩溃
GLViewImpl::createWithRect(“”, Rect(0, 0, 640, 960));注释掉此句即可。