VlcPlayer是一款免费的开源播放工具,直接多视频格式,还可以直接在线播放,相对支撑代码完整,可灵活调用,极大地方便了各码农!
第一步:需要相应的DLL,安装VLCPLAYER视频播放器后,安装目录下就有所需的DLL,即:DLL文件夹PLUGINS下面,LIBVLC.DLL,LIBVLCCORE.DLL,将此2个文件复制到开发目录DEBUG目录下。
第二步:添加类VlcPlayerBase.cs
using System;
using System.Runtime.InteropServices;
using System.Security;
using System.Text;
namespace VlcPlayer
{
public class VlcPlayerBase
{
private IntPtr libvlc_instance_;
private IntPtr libvlc_media_player_;
/// <summary>
/// 视频时长
/// </summary>
private double duration_;
/// <summary>
/// VLC 播放器。
/// </summary>
/// <param name="pluginPath"></param>
public VlcPlayerBase(string pluginPath)
{
//string pluginPath = Environment.CurrentDirectory + "\\vlc\\plugins\\"; //插件目录
string plugin_arg = "--plugin-path=" + pluginPath;
string[] arguments = { "-I", "dummy", "--ignore-config", "--no-video-title", plugin_arg };
libvlc_instance_ = LibVlcAPI.libvlc_new(arguments);
libvlc_media_player_ = LibVlcAPI.libvlc_media_player_new(libvlc_instance_); //创建 libvlc_media_player 播放核心
}
/// <summary>
/// 设置播放容器
/// </summary>
/// <param name="wndHandle">播放容器句柄</param>
public void SetRenderWindow(int wndHandle)
{
if (libvlc_instance_ != IntPtr.Zero && wndHandle != 0)
{
LibVlcAPI.libvlc_media_player_set_hwnd(libvlc_media_player_, wndHandle); //设置播放容器
}
}
/// <summary>
/// 播放指定媒体文件
/// </summary>
/// <param name="filePath"></param>
public void LoadFile(string filePath)
{
IntPtr libvlc_media = LibVlcAPI.libvlc_media_new_path(libvlc_instance_, filePath); //创建 libvlc_media_player 播放核心
if (libvlc_media != IntPtr.Zero)
{
LibVlcAPI.libvlc_media_parse(libvlc_media);
duration_ = LibVlcAPI.libvlc_media_get_duration(libvlc_media) / 1000.0; //获取视频时长
LibVlcAPI.libvlc_media_player_set_media(libvlc_media_player_, libvlc_media); //将视频绑定到播放器去
LibVlcAPI.libvlc_media_release(libvlc_media);
//LibVlcAPI.libvlc_media_player_play(libvlc_media_player_); //播放
}
}
/// <summary>
/// 播放
/// </summary>
public void Play()
{
if (libvlc_media_player_ != IntPtr.Zero)
{
LibVlcAPI.libvlc_media_player_play(libvlc_media_player_);
}
}
/// <summary>
/// 暂停播放
/// </summary>
public void Pause()
{
if (libvlc_media_player_ != IntPtr.Zero)
{
LibVlcAPI.libvlc_media_player_pause(libvlc_media_player_);
}
}
/// <summary>
/// 停止播放
/// </summary>
public void Stop()
{
if (libvlc_media_player_ != IntPtr.Zero)
{
LibVlcAPI.libvlc_media_player_stop(libvlc_media_player_);
}
}
public void Release()
{
if (libvlc_media_player_ != IntPtr.Zero)
{
LibVlcAPI.libvlc_media_release(libvlc_media_player_);
}
}
/// <summary>
/// 获取播放时间进度
/// </summary>
/// <returns></returns>
public double GetPlayTime()
{
return LibVlcAPI.libvlc_media_player_get_time(libvlc_media_player_) / 1000.0;
}
/// <summary>
/// 设置播放时间
/// </summary>
/// <param name="seekTime"></param>
public void SetPlayTime(double seekTime)
{
LibVlcAPI.libvlc_media_player_set_time(libvlc_media_player_, (Int64)(seekTime * 1000));
}
/// <summary>
/// 获取音量
/// </summary>
/// <returns></returns>
public int GetVolume()
{
return LibVlcAPI.libvlc_audio_get_volume(libvlc_media_player_);
}
/// <summary>
/// 设置音量
/// </summary>
/// <param name="volume"></param>
public void SetVolume(int volume)
{
LibVlcAPI.libvlc_audio_set_volume(libvlc_media_player_, volume);
}
/// <summary>
/// 设置是否全屏
/// </summary>
/// <param name="istrue"></param>
public void SetFullScreen(bool istrue)
{
LibVlcAPI.libvlc_set_fullscreen(libvlc_media_player_, istrue ? 1 : 0);
}
/// <summary>
/// 视频时长
/// </summary>
/// <returns></returns>
public double Duration { get { return duration_; } }
/// <summary>
/// 是否正在播放
/// </summary>
public bool IsPlaying
{
get
{
if (Duration > 0 && (int)GetPlayTime() == (int)Duration) this.Stop(); //如果播放完,关闭视频
return (int)GetPlayTime() < (int)Duration /* 播放时间进度小于视频时长 */
&& Duration > 0 /* 播放时间进度大于0 */
&& GetPlayTime() > 0; /* 视频时长大于0 */
}
}
/// <summary>
/// 获取版本(VS2015 调试模式程序会直接崩掉)
/// </summary>
/// <returns></returns>
public string Version { get { return LibVlcAPI.libvlc_get_version(); } }
}
#region vlclib.dll
internal static class LibVlcAPI
{
internal struct PointerToArrayOfPointerHelper
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 11)]
public IntPtr[] pointers;
}
/// <summary>
/// 传入播放参数
/// </summary>
/// <param name="arguments"></param>
/// <returns></returns>
public static IntPtr libvlc_new(string[] arguments)
{
PointerToArrayOfPointerHelper argv = new PointerToArrayOfPointerHelper();
argv.pointers = new IntPtr[11];
for (int i = 0; i < arguments.Length; i++)
{
argv.pointers[i] = Marshal.StringToHGlobalAnsi(arguments[i]); //将托管 System.String 中的内容复制到非托管内存,并在复制时转换为 ANSI 格式。
}
IntPtr argvPtr = IntPtr.Zero;
try
{
int size = Marshal.SizeOf(typeof(PointerToArrayOfPointerHelper)); //返回非托管类型的大小(以字节为单位)。
argvPtr = Marshal.AllocHGlobal(size); //从进程的非托管内存中分配内存。
Marshal.StructureToPtr(argv, argvPtr, false); //将数据从托管对象封送到非托管内存块。
return libvlc_new(arguments.Length, argvPtr); //创建一个libvlc实例,它是引用计数的
}
finally
{
for (int i = 0; i < arguments.Length + 1; i++)
{
if (argv.pointers[i] != IntPtr.Zero)
{
Marshal.FreeHGlobal(argv.pointers[i]); //释放以前使用 System.Runtime.InteropServices.Marshal.AllocHGlobal(System.IntPtr) 从进程的非托管内存中分配的内存。
}
}
if (argvPtr != IntPtr.Zero) { Marshal.FreeHGlobal(argvPtr);/* 释放以前使用 System.Runtime.InteropServices.Marshal.AllocHGlobal(System.IntPtr) 从进程的非托管内存中分配的内存。 */ }
}
}
/// <summary>
/// 从本地文件系统路径新建,其他参照上一条
/// </summary>
/// <param name="libvlc_instance"></param>
/// <param name="path"></param>
/// <returns></returns>
public static IntPtr libvlc_media_new_path(IntPtr libvlc_instance, string path)
{
IntPtr pMrl = IntPtr.Zero;
try
{
byte[] bytes = Encoding.UTF8.GetBytes(path);
pMrl = Marshal.AllocHGlobal(bytes.Length + 1);
Marshal.Copy(bytes, 0, pMrl, bytes.Length);
Marshal.WriteByte(pMrl, bytes.Length, 0);
return libvlc_media_new_path(libvlc_instance, pMrl); // 从本地文件路径构建一个libvlc_media
}
finally
{
if (pMrl != IntPtr.Zero) { Marshal.FreeHGlobal(pMrl);/* 释放以前使用 System.Runtime.InteropServices.Marshal.AllocHGlobal(System.IntPtr) 从进程的非托管内存中分配的内存。 */ }
}
}
/// <summary>
/// 使用一个给定的媒体资源路径来建立一个libvlc_media对象.参数psz_mrl为要读取的MRL(Media Resource Location).此函数返回新建的对象或NULL.
/// </summary>
/// <param name="libvlc_instance"></param>
/// <param name="path"></param>
/// <returns></returns>
public static IntPtr libvlc_media_new_location(IntPtr libvlc_instance, string path)
{
IntPtr pMrl = IntPtr.Zero;
try
{
byte[] bytes = Encoding.UTF8.GetBytes(path);
pMrl = Marshal.AllocHGlobal(bytes.Length + 1);
Marshal.Copy(bytes, 0, pMrl, bytes.Length);
Marshal.WriteByte(pMrl, bytes.Length, 0);
return libvlc_media_new_path(libvlc_instance, pMrl); // 从本地文件路径构建一个libvlc_media
}
finally
{
if (pMrl != IntPtr.Zero) { Marshal.FreeHGlobal(pMrl);/* 释放以前使用 System.Runtime.InteropServices.Marshal.AllocHGlobal(System.IntPtr) 从进程的非托管内存中分配的内存。 */ }
}
}
// ----------------------------------------------------------------------------------------
// 以下是libvlc.dll导出函数
/// <summary>
/// 创建一个libvlc实例,它是引用计数的
/// </summary>
/// <param name="argc"></param>
/// <param name="argv"></param>
/// <returns></returns>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
private static extern IntPtr libvlc_new(int argc, IntPtr argv);
/// <summary>
/// 释放libvlc实例
/// </summary>
/// <param name="libvlc_instance"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_release(IntPtr libvlc_instance);
/// <summary>
/// 获取版本
/// </summary>
/// <returns></returns>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern String libvlc_get_version();
/// <summary>
/// 从视频来源(例如Url)构建一个libvlc_meida
/// </summary>
/// <param name="libvlc_instance"></param>
/// <param name="path"></param>
/// <returns></returns>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
private static extern IntPtr libvlc_media_new_location(IntPtr libvlc_instance, IntPtr path);
/// <summary>
/// 从本地文件路径构建一个libvlc_media
/// </summary>
/// <param name="libvlc_instance"></param>
/// <param name="path"></param>
/// <returns></returns>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
private static extern IntPtr libvlc_media_new_path(IntPtr libvlc_instance, IntPtr path);
/// <summary>
///
/// </summary>
/// <param name="libvlc_media_inst"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_release(IntPtr libvlc_media_inst);
/// <summary>
/// 创建libvlc_media_player(播放核心)
/// </summary>
/// <param name="libvlc_instance"></param>
/// <returns></returns>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern IntPtr libvlc_media_player_new(IntPtr libvlc_instance);
/// <summary>
/// 将视频(libvlc_media)绑定到播放器上
/// </summary>
/// <param name="libvlc_media_player"></param>
/// <param name="libvlc_media"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_player_set_media(IntPtr libvlc_media_player, IntPtr libvlc_media);
/// <summary>
/// 设置图像输出的窗口
/// </summary>
/// <param name="libvlc_mediaplayer"></param>
/// <param name="drawable"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_player_set_hwnd(IntPtr libvlc_mediaplayer, Int32 drawable);
#region 播放控制
/// <summary>
/// 播放
/// </summary>
/// <param name="libvlc_mediaplayer"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_player_play(IntPtr libvlc_mediaplayer);
/// <summary>
/// 暂停
/// </summary>
/// <param name="libvlc_mediaplayer"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_player_pause(IntPtr libvlc_mediaplayer);
/// <summary>
/// 停止
/// </summary>
/// <param name="libvlc_mediaplayer"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_player_stop(IntPtr libvlc_mediaplayer);
#endregion
/// <summary>
/// 释放播放文件
/// </summary>
/// <param name="libvlc_mediaplayer"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_player_release(IntPtr libvlc_mediaplayer);
/// <summary>
/// 解析视频资源的媒体信息(如时长等)
/// </summary>
/// <param name="libvlc_media"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_parse(IntPtr libvlc_media);
/// <summary>
/// 返回视频的时长(必须先调用libvlc_media_parse之后,该函数才会生效)
/// </summary>
/// <param name="libvlc_media"></param>
/// <returns></returns>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern Int64 libvlc_media_get_duration(IntPtr libvlc_media);
#region 播放时间进度
/// <summary>
/// 当前播放的时间进度
/// </summary>
/// <param name="libvlc_mediaplayer"></param>
/// <returns></returns>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern Int64 libvlc_media_player_get_time(IntPtr libvlc_mediaplayer);
/// <summary>
/// 设置播放位置(拖动)
/// </summary>
/// <param name="libvlc_mediaplayer"></param>
/// <param name="time"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_media_player_set_time(IntPtr libvlc_mediaplayer, Int64 time);
#endregion
#region 音量
/// <summary>
/// 获取音量
/// </summary>
/// <param name="libvlc_media_player"></param>
/// <returns></returns>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern int libvlc_audio_get_volume(IntPtr libvlc_media_player);
/// <summary>
/// 设置音量
/// </summary>
/// <param name="libvlc_media_player"></param>
/// <param name="volume"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_audio_set_volume(IntPtr libvlc_media_player, int volume);
#endregion
/// <summary>
/// 设置全屏
/// </summary>
/// <param name="libvlc_media_player"></param>
/// <param name="isFullScreen"></param>
[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
[SuppressUnmanagedCodeSecurity]
public static extern void libvlc_set_fullscreen(IntPtr libvlc_media_player, int isFullScreen);
/// <summary>
/// 获取播放状态。(Win10 不支持)
/// </summary>
/// <param name="libvlc_mediaplayer"></param>
/// <returns></returns>
//[DllImport("libvlc", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
//[SuppressUnmanagedCodeSecurity]
//public static extern Int64 libvlc_media_player_get_state(IntPtr libvlc_mediaplayer);
}
#endregion
}
第三步:在项目中直接调用。