Fabula 是一个 Python 游戏引擎,适合开发冒险、角色扮演和策略游戏等游戏。采用可客户端-服务器架构、基于事件的协议处理、多玩家以及联网游戏功能架构;使用多线程服务器,一 个抽象的可视的游戏世界模型,一个资产管理系统、插件系统等。游戏可进行录制并且回放;良好的文档支持。
Changes:
1. 新增更多的开源游戏演示项目.
2. Fabula entities now support sprite sheets for walking animations.
3. The editornow opens a screen of the same size as the game screen and supports the SaysEvent.
4. Fabula now features a server-side command-line interface.
5. setup.py has been fixed to finally work with vanilla Python distutils alongside cx_Freeze.
6. Fabula source releases will be in ZIP format for the time being since tarballs created by distutils preserve symbolic links.
7. Minor fixes, cleanups, and documentation updates were done