要求:要求图像空间大小必须是一样的,要不没办法合并,不紧紧是 Spacing,Dimensions

原图层(这里我截取的大小不同,实际必须相同)

ITK 合并 dicom image 图层合并,合并两个图层内容到新的图层_#if

ITK 合并 dicom image 图层合并,合并两个图层内容到新的图层_#include_02

合并后

ITK 合并 dicom image 图层合并,合并两个图层内容到新的图层_#if_03

 还可以实现,异或,差;

/*=========================================================================
*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#include "itkImage.h"
#include "itkRescaleIntensityImageFilter.h"
#include "itkAddImageFilter.h"

#include <itkImageToVTKImageFilter.h>

#include "vtkVersion.h"
#include "vtkImageViewer.h"
#include "vtkImageMapper3D.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkSmartPointer.h"
#include "vtkImageActor.h"
#include "vtkInteractorStyleImage.h"
#include "vtkRenderer.h"
#include "itkSymmetricSecondRankTensor.h"
#include "itkGDCMImageIO.h"
#include "itkImage.h"
#include "itkImageSeriesReader.h"
#include "itkGDCMSeriesFileNames.h"
#include "itkImageSeriesWriter.h"
#include "itkImageFileWriter.h"
#include "itkGDCMImageIOFactory.h"

#include "itkVTKImageIOFactory.h"

using namespace std;

string directoryName = "D:/datasource/baimingxue/femur-cartilage/ScalarVolume_25";
string directoryName1 = "D:/datasource/baimingxue/femur/ScalarVolume_17";
using PixelType = signed short;
constexpr unsigned int Dimension = 3;

//using ImageType = itk::Image<unsigned char, Dimension>;


int
main()
{
//初始化待读取序列的格式类型
using ImageType = itk::Image<PixelType, Dimension>;
using ReaderType = itk::ImageSeriesReader<ImageType>;
using ImageIOType = itk::GDCMImageIO;
using NamesGeneratorType = itk::GDCMSeriesFileNames;

//设置IO,并获取文件名
ImageIOType::Pointer gdcmIO = ImageIOType::New();
NamesGeneratorType::Pointer namesGenerator = NamesGeneratorType::New();
namesGenerator->SetInputDirectory(directoryName);
const ReaderType::FileNamesContainer& filenames =
namesGenerator->GetInputFileNames();

//输出文件名
std::size_t numberOfFileNames = filenames.size();
std::cout << numberOfFileNames << std::endl;
for (unsigned int fni = 0; fni < numberOfFileNames; ++fni)
{
std::cout << "filename # " << fni << " = ";
std::cout << filenames[fni] << std::endl;
}

//读取dcm序列
ReaderType::Pointer reader = ReaderType::New();
reader->SetImageIO(gdcmIO);
reader->SetFileNames(filenames);
try
{
reader->Update();
}
catch (const itk::ExceptionObject& e)
{
std::cerr << "exception in file reader " << std::endl;

return EXIT_FAILURE;
}

//读取dcm序列
ReaderType::Pointer reader1 = ReaderType::New();

{

//设置IO,并获取文件名
ImageIOType::Pointer gdcmIO = ImageIOType::New();
NamesGeneratorType::Pointer namesGenerator = NamesGeneratorType::New();
namesGenerator->SetInputDirectory(directoryName);
const ReaderType::FileNamesContainer& filenames =
namesGenerator->GetInputFileNames();

//输出文件名
std::size_t numberOfFileNames = filenames.size();
std::cout << numberOfFileNames << std::endl;
for (unsigned int fni = 0; fni < numberOfFileNames; ++fni)
{
std::cout << "filename # " << fni << " = ";
std::cout << filenames[fni] << std::endl;
}

//读取dcm序列

reader1->SetImageIO(gdcmIO);
reader1->SetFileNames(filenames);
try
{
reader1->Update();
}
catch (const itk::ExceptionObject& e)
{
std::cerr << "exception in file reader " << std::endl;

return EXIT_FAILURE;
}
}


using AddImageFilterType = itk::AddImageFilter<ImageType, ImageType>;

auto addFilter = AddImageFilterType::New();
addFilter->SetInput1(reader->GetOutput());
addFilter->SetInput2(reader1->GetOutput());
addFilter->Update();

// Visualize first image
using ConnectorType = itk::ImageToVTKImageFilter<ImageType>;
auto connector1 = ConnectorType::New();
connector1->SetInput(reader->GetOutput());

vtkSmartPointer<vtkImageActor> actor1 = vtkSmartPointer<vtkImageActor>::New();
#if VTK_MAJOR_VERSION <= 5
actor1->SetInput(connector1->GetOutput());
#else
connector1->Update();
actor1->GetMapper()->SetInputData(connector1->GetOutput());
#endif
// Visualize first image
using ConnectorType = itk::ImageToVTKImageFilter<ImageType>;
auto connector2 = ConnectorType::New();
connector2->SetInput(reader1->GetOutput());

vtkSmartPointer<vtkImageActor> actor2 = vtkSmartPointer<vtkImageActor>::New();
#if VTK_MAJOR_VERSION <= 5
actor2->SetInput(connector2->GetOutput());
#else
connector2->Update();
actor2->GetMapper()->SetInputData(connector2->GetOutput());
#endif

// write file
itk::VTKImageIOFactory::RegisterOneFactory();
typedef itk::ImageFileWriter< ImageType > WriterType;
WriterType::Pointer writer = WriterType::New();
writer->SetFileName("result_3.mhd");
writer->SetInput(addFilter->GetOutput());
std::cout << "Writing the image as " << std::endl << std::endl;

try
{
writer->Update();
}
catch (itk::ExceptionObject &ex)
{
std::cout << ex << std::endl;
return EXIT_FAILURE;
}
// Visualize joined image
auto addConnector = ConnectorType::New();
addConnector->SetInput(addFilter->GetOutput());

vtkSmartPointer<vtkImageActor> addActor = vtkSmartPointer<vtkImageActor>::New();
#if VTK_MAJOR_VERSION <= 5
addActor->SetInput(addConnector->GetOutput());
#else
addConnector->Update();
addActor->GetMapper()->SetInputData(addConnector->GetOutput());
#endif
// There will be one render window
vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->SetSize(900, 300);

vtkSmartPointer<vtkRenderWindowInteractor> interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);

// Define viewport ranges
// (xmin, ymin, xmax, ymax)
double leftViewport[4] = { 0.0, 0.0, 0.33, 1.0 };
double centerViewport[4] = { 0.33, 0.0, 0.66, 1.0 };
double rightViewport[4] = { 0.66, 0.0, 1.0, 1.0 };

// Setup both renderers
vtkSmartPointer<vtkRenderer> leftRenderer = vtkSmartPointer<vtkRenderer>::New();
renderWindow->AddRenderer(leftRenderer);
leftRenderer->SetViewport(leftViewport);
leftRenderer->SetBackground(.6, .5, .4);

vtkSmartPointer<vtkRenderer> centerRenderer = vtkSmartPointer<vtkRenderer>::New();
renderWindow->AddRenderer(centerRenderer);
centerRenderer->SetViewport(centerViewport);
centerRenderer->SetBackground(.4, .5, .6);

vtkSmartPointer<vtkRenderer> rightRenderer = vtkSmartPointer<vtkRenderer>::New();
renderWindow->AddRenderer(rightRenderer);
rightRenderer->SetViewport(rightViewport);
rightRenderer->SetBackground(.4, .5, .6);

// Add the sphere to the left and the cube to the right
leftRenderer->AddActor(actor1);
centerRenderer->AddActor(actor2);
rightRenderer->AddActor(addActor);

leftRenderer->ResetCamera();
centerRenderer->ResetCamera();
rightRenderer->ResetCamera();

renderWindow->Render();

vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New();
interactor->SetInteractorStyle(style);

interactor->Start();

return EXIT_SUCCESS;
}