一:用法示例
is_heap一共两个重载:
default (1)
template <class RandomAccessIterator>
bool is_heap ( RandomAccessIterator first , RandomAccessIterator last ) ;
custom (2)
template <class RandomAccessIterator, class Compare>
bool is_heap ( RandomAccessIterator first , RandomAccessIterator last , Compare comp ) ;
返回值bool型,功能是判断在[ first , last )范围的数是否能构成一个堆。根据第三参数comp确定是大顶堆还是小顶堆,默认是大顶堆。
如不理解堆的概念,建议先学习“堆排序“这个排序算法,具体内容请读者自行百度。
例子:
#include<iostream>
#include<functional>
#include<algorithm>
#include<vector>
using namespace std;
int main()
{
int a[10] = { 2,1,6,4,9,10,3,5,8,7 };
vector<int> v(a, a + 10);
if (!is_heap(v.begin(), v.end()))
cout << "not heap!\n";//不是一个堆
sort(v.begin(), v.end());
if (!is_heap(v.begin(), v.end()))
cout << "not max_heap!\n";//不是一个大顶堆
if (is_heap(v.begin(), v.end(),greater<>()))
cout << "is min_heap!\n";//是小顶堆
return 0;
}
运行如图:
is_heap_until也是两个重载:
default (1)
template <class RandomAccessIterator>
RandomAccessIterator is_heap_until ( RandomAccessIterator first , RandomAccessIterator last ) ;
custom (2)
template <class RandomAccessIterator , class Compare>
RandomAccessIterator is_heap_until ( RandomAccessIterator first , RandomAccessIterator last , Compare comp ) ;
返回值是一个迭代器,指向第一个不满足堆元素(Returns an iterator to the first element in the range [first,last) which is not in a valid position if the range is considered a heap (as if constructed with make_heap).)。
例子:
#include<iostream>
#include<functional>
#include<algorithm>
#include<vector>
using namespace std;
int main()
{
int a[10] = { 2,1,6,4,9,10,3,5,8,7 };
vector<int> v(a, a + 10);
sort(v.begin(), v.end());//现在是一个小顶堆
v[3] = 20;//现在既不是大顶堆也不是小顶堆
auto it1 = is_heap_until(v.begin(), v.end(), less<>());
auto it2 = is_heap_until(v.begin(), v.end(), greater<>());
cout << "前" << it1 - v.begin() << "个元素满足大顶堆!\n";
cout << "前" << it2 - v.begin() << "个元素满足小顶堆!\n";
return 0;
}
运行如图:
二:源码剖析
is_heap和is_heap_until的源码实现都是依赖is_heap_until,也就是下面源码的第一个模板函数。
// TEMPLATE FUNCTIONS is_heap AND is_heap_until WITH PRED
template<class _RanIt,
class _Diff,
class _Pr> inline
_RanIt _Is_heap_until(_RanIt _First, _RanIt _Last, _Pr _Pred, _Diff *)
{ // find extent of range that is a heap ordered by _Pred
_Diff _Size = _Last - _First;
if (2 <= _Size)//如果只有一个元素的话肯定满足堆
for (_Diff _Off = 0; ++_Off < _Size; )
if (_DEBUG_LT_PRED(_Pred, *(_First + (_Off - 1) / 2),*(_First + _Off)))//相当于if(_Pred(*(_First + (_Off - 1) / 2),*(_First + _Off)))
return (_First + _Off);
return (_Last);
}
template<class _RanIt,
class _Pr>
_RanIt is_heap_until(_RanIt _First, _RanIt _Last, _Pr _Pred)
{ // find extent of range that is a heap ordered by _Pred
_DEBUG_RANGE(_First, _Last);
_DEBUG_POINTER_IF(2 <= _Last - _First, _Pred);
return (_Rechecked(_First,
_Is_heap_until(_Unchecked(_First), _Unchecked(_Last), _Pred,
_Dist_type(_First))));
}
template<class _RanIt,
class _Pr>
bool is_heap(_RanIt _First, _RanIt _Last, _Pr _Pred)
{ // test if range is a heap ordered by _Pred
return (_STD is_heap_until(_First, _Last, _Pred) == _Last);
}
// TEMPLATE FUNCTIONS is_heap AND is_heap_until
template<class _RanIt>
_RanIt is_heap_until(_RanIt _First, _RanIt _Last)
{ // find extent of range that is a heap ordered by operator<
return (_STD is_heap_until(_First, _Last, less<>()));
}
template<class _RanIt>
bool is_heap(_RanIt _First, _RanIt _Last)
{ // test if range is a heap ordered by operator<
return (_STD is_heap(_First, _Last, less<>()));
}
源码摘抄自Visual Studio 2015安装目录algorithm文件中。