From a recent LinkedIn Insight – aka “give us your advice in 750 characters or less” – submission:
Question:
You’re tasked with integrating VR into a web app on a tight budget. How can you make it happen?
My response:
Ask why. Before you even get started, analyze the costs and the alternatives. Align those with the needs of the stakeholders. VR has such a small market penetration the spend may not be worth it. Others have mentioned 360 video, which is also viewable on a phone, tablet, and regular browser – that may be a better alternative. [Almost] every project that is heavy on content tends to receive the content late. That translates to possible dev work that doesn’t align with the content, or rework you can’t afford when the content shows up in the wrong, non-translatable format. Hence my suggestion you look for alternatives.
TLDR History Lesson: 3D has tried making a market for decades, and failed every time. 30% of humans can’t view 3D w/o nausea.