{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,10,30]],"date-time":"2024-10-30T22:07:29Z","timestamp":1730326049633,"version":"3.28.0"},"publisher-location":"New York, NY, USA","reference-count":5,"publisher":"ACM","content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2022,11,29]]},"DOI":"10.1145\/3562939.3565679","type":"proceedings-article","created":{"date-parts":[[2022,11,22]],"date-time":"2022-11-22T00:07:16Z","timestamp":1669075636000},"page":"1-2","update-policy":"http:\/\/dx.doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Generating Leg Animation for Walking-in-Place Techniques using a Kinect Sensor"],"prefix":"10.1145","author":[{"ORCID":"http:\/\/orcid.org\/0000-0002-6279-9570","authenticated-orcid":false,"given":"Jingbo","family":"Zhao","sequence":"first","affiliation":[{"name":"College of Information and Electrical Engineering, China Agricultural University, China"}]},{"ORCID":"http:\/\/orcid.org\/0000-0003-4486-8285","authenticated-orcid":false,"given":"Zhetao","family":"Wang","sequence":"additional","affiliation":[{"name":"College of Information and Electrical Engineering, China Agricultural University, China"}]},{"ORCID":"http:\/\/orcid.org\/0000-0002-4972-5964","authenticated-orcid":false,"given":"Yiqin","family":"Peng","sequence":"additional","affiliation":[{"name":"College of Information and Electrical Engineering, China Agricultural University, China"}]},{"ORCID":"http:\/\/orcid.org\/0000-0001-7640-451X","authenticated-orcid":false,"given":"Yaojun","family":"Wang","sequence":"additional","affiliation":[{"name":"College of Information and Electrical Engineering, China Agricultural University, China"}]}],"member":"320","published-online":{"date-parts":[[2022,11,29]]},"reference":[{"volume":"201","journal-title":"J. Jorge.","author":"Bruno L.","key":"e_1_3_2_1_1_1","unstructured":"L. Bruno , M. Sousa , A. Ferreira , J. M. Pereira , and J. Jorge. 201 7. Hip-directed Walking-in-place using a Single Depth Camera. International Journal of Human-Computer Studies 105, (September 2017), 1\u201311. L. Bruno, M. Sousa, A. Ferreira, J. M. Pereira, and J. Jorge. 2017. Hip-directed Walking-in-place using a Single Depth Camera. International Journal of Human-Computer Studies 105, (September 2017), 1\u201311."},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/3313831.3376574"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"crossref","unstructured":"Mar Gonzalez-Franco 2020. The Rocketbox Library and the Utility of Freely Available Rigged Avatars. Frontiers in Virtual Reality 1 (2020) 20. Mar Gonzalez-Franco 2020. The Rocketbox Library and the Utility of Freely Available Rigged Avatars. Frontiers in Virtual Reality 1 (2020) 20.","DOI":"10.3389\/frvir.2020.561558"},{"volume-title":"Gerard Jounghyun Kim, and Jae-In Hwang","year":"2020","author":"Lee Juyoung","key":"e_1_3_2_1_4_1","unstructured":"Juyoung Lee , Myungho Lee , Gerard Jounghyun Kim, and Jae-In Hwang . 2020 . Effects of Synchronized Leg Motion in Walk-in-Place Utilizing Deep Neural Networks for Enhanced Body Ownership and Sense of Presence in VR. In 26th ACM Symposium on Virtual Reality Software and Technology, ACM , 1\u201310. Juyoung Lee, Myungho Lee, Gerard Jounghyun Kim, and Jae-In Hwang. 2020. Effects of Synchronized Leg Motion in Walk-in-Place Utilizing Deep Neural Networks for Enhanced Body Ownership and Sense of Presence in VR. In 26th ACM Symposium on Virtual Reality Software and Technology, ACM, 1\u201310."},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2019.8798345"}],"event":{"name":"VRST '22: 28th ACM Symposium on Virtual Reality Software and Technology","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Tsukuba Japan","acronym":"VRST '22"},"container-title":["Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3562939.3565679","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,11,29]],"date-time":"2023-11-29T11:23:02Z","timestamp":1701256982000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3562939.3565679"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,11,29]]},"references-count":5,"alternative-id":["10.1145\/3562939.3565679","10.1145\/3562939"],"URL":"https:\/\/doi.org\/10.1145\/3562939.3565679","relation":{},"subject":[],"published":{"date-parts":[[2022,11,29]]},"assertion":[{"value":"2022-11-29","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}