{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,2,21]],"date-time":"2025-02-21T01:02:37Z","timestamp":1740099757489,"version":"3.37.3"},"publisher-location":"New York, NY, USA","reference-count":32,"publisher":"ACM","funder":[{"DOI":"10.13039\/501100010790","name":"Erasmus+","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100010790","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2020,9,15]]},"DOI":"10.1145\/3402942.3403003","type":"proceedings-article","created":{"date-parts":[[2020,9,17]],"date-time":"2020-09-17T16:38:02Z","timestamp":1600360682000},"page":"1-10","source":"Crossref","is-referenced-by-count":2,"title":["CURIO 2.0: A Local Network Multiplayer Game Kit to Encourage Inquisitive Mindsets"],"prefix":"10.1145","author":[{"given":"Marcello A.","family":"G\u00f3mez-Maureira","sequence":"first","affiliation":[{"name":"Leiden University, Netherlands"}]},{"given":"Isabelle","family":"Kniestedt","sequence":"additional","affiliation":[{"name":"Delft University of Technology, Netherlands"}]},{"given":"Sandra","family":"Dingli","sequence":"additional","affiliation":[{"name":"University of Malta, Malta"}]},{"given":"Danielle M.","family":"Farrugia","sequence":"additional","affiliation":[{"name":"University of Malta, Malta"}]},{"given":"Bj\u00f6rn B.","family":"Marklund","sequence":"additional","affiliation":[{"name":"University of Sk\u00f6vde, Sweden"}]}],"member":"320","published-online":{"date-parts":[[2020,9,17]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1080\/00405840802153940"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/1541895.1541903"},{"key":"e_1_3_2_1_3_1","first-page":"122","article-title":"Educational Games in Practice: The challenges involved in conducting a game\u2011based curriculum","volume":"14","author":"Berg\u00a0Marklund Bj\u00f6rn","year":"2016","journal-title":"The Electronic Journal of e-Learning"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.5555\/1214315"},{"key":"e_1_3_2_1_5_1","first-page":"30","article-title":"Overview of Research on the Educational Use of Video Games","volume":"1","author":"Egenfeldt-Nielsen Simon","year":"2006","journal-title":"Digital Kompetanse"},{"volume-title":"The challenges to diffusion of educational computer games. Leading Issues in Games Based Learning 141","year":"2010","author":"Egenfeldt-Nielsen Simon","key":"e_1_3_2_1_6_1"},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"crossref","DOI":"10.1145\/1943208.1943210","volume-title":"What Makes a Good Learning Game?: Going beyond edutainment. eLearn Magazine","author":"Egenfeldt-Nielsen Simon","year":"2011"},{"key":"e_1_3_2_1_8_1","unstructured":"OpenJS Foundation. 2019. Electron (software framework). https:\/\/electronjs.org. OpenJS Foundation. 2019. Electron (software framework). https:\/\/electronjs.org."},{"volume-title":"What Video Games Have to Teach Us About Learning and Literacy","author":"Gee James\u00a0Paul","key":"e_1_3_2_1_9_1"},{"volume-title":"Proceedings of the 13th International Conference on the Foundations of Digital Games. 1\u20136.","year":"2018","author":"G\u00f3mez-Maureira A","key":"e_1_3_2_1_10_1"},{"key":"e_1_3_2_1_11_1","doi-asserted-by":"publisher","DOI":"10.5555\/1708065"},{"key":"e_1_3_2_1_12_1","unstructured":"Kahoot!2013. Kahoot!https:\/\/kahoot.com\/. Kahoot!2013. Kahoot!https:\/\/kahoot.com\/."},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"crossref","unstructured":"Michael\u00a0D. Kickmeier-Rust Elke Mattheiss Christina Steiner and Dietrich Albert. 2011. A Psycho-Pedagogical Framework for Multi-Adaptive Educational Games. IGI Global 103\u2013117. https:\/\/doi.org\/10.4018\/ijgbl.2011010104 Michael\u00a0D. Kickmeier-Rust Elke Mattheiss Christina Steiner and Dietrich Albert. 2011. A Psycho-Pedagogical Framework for Multi-Adaptive Educational Games. IGI Global 103\u2013117. https:\/\/doi.org\/10.4018\/ijgbl.2011010104","DOI":"10.4018\/978-1-4666-1864-0.ch008"},{"volume-title":"DiGRA Conference.","year":"2003","author":"Kirriemuir John","key":"e_1_3_2_1_14_1"},{"key":"e_1_3_2_1_15_1","unstructured":"John Kirriemuir and Angela McFarlane. 2004. Literature Review in Games and Learning. Report. John Kirriemuir and Angela McFarlane. 2004. Literature Review in Games and Learning. Report."},{"volume-title":"A Theory of Fun for Game Design","author":"Koster Raph","key":"e_1_3_2_1_16_1"},{"key":"e_1_3_2_1_17_1","doi-asserted-by":"publisher","DOI":"10.1145\/2282338.2282339"},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"publisher","DOI":"10.1386\/jgvw.4.1.45_1"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"publisher","DOI":"10.1145\/1822348.1822389"},{"key":"e_1_3_2_1_20_1","unstructured":"Katie\u00a0Larsen McClarty Aline Orr Peter\u00a0M. Frey Robert\u00a0P. Dolan Victoria Vassileva and Aaron McVay. 2012. A Literature Review of Gaming in Education. Report. Katie\u00a0Larsen McClarty Aline Orr Peter\u00a0M. Frey Robert\u00a0P. Dolan Victoria Vassileva and Aaron McVay. 2012. A Literature Review of Gaming in Education. Report."},{"key":"e_1_3_2_1_21_1","unstructured":"Mojang. 2011. Minecraft. https:\/\/www.minecraft.net\/. Mojang. 2011. Minecraft. https:\/\/www.minecraft.net\/."},{"key":"e_1_3_2_1_22_1","doi-asserted-by":"publisher","DOI":"10.1145\/2367616.2367625"},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.5555\/2753873.2753920"},{"key":"e_1_3_2_1_24_1","unstructured":"Chris\u00a0Sawyer Productions. 1999. Roller Coaster Tycoon. Hasbro Interactive. Chris\u00a0Sawyer Productions. 1999. Roller Coaster Tycoon. Hasbro Interactive."},{"volume-title":"Proceedings of the 8th International Conference on the Foundations of Digital Games. 330\u2013337","year":"2013","author":"Ryan William","key":"e_1_3_2_1_25_1"},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"publisher","DOI":"10.1080\/00220671003767615"},{"volume-title":"Level up Learning: A National Survey on Teaching with Digital Games","author":"Takeuchi M","key":"e_1_3_2_1_27_1"},{"key":"e_1_3_2_1_28_1","unstructured":"Unity Technologies. 2019. Unity (game engine). https:\/\/unity.com. Unity Technologies. 2019. Unity (game engine). https:\/\/unity.com."},{"volume-title":"Review of Research on Computer Games","author":"Tobias Sigmund","key":"e_1_3_2_1_29_1"},{"volume-title":"Life on the Screen: Identity in the Age of the Internet","author":"Turkle Sherry","key":"e_1_3_2_1_30_1"},{"volume-title":"Proceedings of the 8th International Conference on the Foundations of Digital Games. ACM, 346\u2013351","year":"2013","author":"Wagner G","key":"e_1_3_2_1_31_1"},{"key":"e_1_3_2_1_32_1","doi-asserted-by":"publisher","DOI":"10.3102\/0034654312436980"}],"event":{"name":"FDG '20: International Conference on the Foundations of Digital Games","acronym":"FDG '20","location":"Bugibba Malta"},"container-title":["International Conference on the Foundations of Digital Games"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3402942.3403003","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2021,10,21]],"date-time":"2021-10-21T01:57:50Z","timestamp":1634781470000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3402942.3403003"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2020,9,15]]},"references-count":32,"alternative-id":["10.1145\/3402942.3403003","10.1145\/3402942"],"URL":"https:\/\/doi.org\/10.1145\/3402942.3403003","relation":{},"subject":[],"published":{"date-parts":[[2020,9,15]]}}}