{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,8]],"date-time":"2024-09-08T02:52:49Z","timestamp":1725763969843},"publisher-location":"New York, NY, USA","reference-count":32,"publisher":"ACM","license":[{"start":{"date-parts":[[2018,10,17]],"date-time":"2018-10-17T00:00:00Z","timestamp":1539734400000},"content-version":"vor","delay-in-days":0,"URL":"http:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2018,10,17]]},"DOI":"10.1145\/3275245.3275288","type":"proceedings-article","created":{"date-parts":[[2018,10,23]],"date-time":"2018-10-23T12:17:05Z","timestamp":1540297025000},"page":"344-353","update-policy":"http:\/\/dx.doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":5,"title":["Evaluating the students' experience with the Scrum Card Game"],"prefix":"10.1145","author":[{"given":"Gabriel Gon\u00e7alves","family":"Moreira","sequence":"first","affiliation":[{"name":"Universidade Federal do Cear\u00e1 (UFC), Russas - CE, Brazil"}]},{"given":"Anna Beatriz","family":"dos Santos Marques","sequence":"additional","affiliation":[{"name":"Universidade Federal do Cear\u00e1 (UFC), Russas - CE, Brazil"}]}],"member":"320","published-online":{"date-parts":[[2018,10,17]]},"reference":[{"volume-title":"Simp\u00f3sio Brasileiro de Qualidade de Software - SBQS","year":"2017","author":"Lima I. M.","key":"e_1_3_2_1_1_1","unstructured":"I. M. Pereira; V. J. Amorim; L. C. Lima . 2017 . Comparando Quantitativamente Processos de Software - Experi\u00eancias com Pr\u00e1ticas \u00c1geis . In: Simp\u00f3sio Brasileiro de Qualidade de Software - SBQS , 2017, Rio de Janeiro. I. M. Pereira; V. J. Amorim; L. C. Lima. 2017. Comparando Quantitativamente Processos de Software - Experi\u00eancias com Pr\u00e1ticas \u00c1geis. In: Simp\u00f3sio Brasileiro de Qualidade de Software - SBQS, 2017, Rio de Janeiro."},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/1060710.1060712"},{"volume-title":"X Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS'11)","year":"2011","author":"Catunda E.","key":"e_1_3_2_1_3_1","unstructured":"E. Catunda , C. Nascimento , C. Cerdeiral , G. Santos , E. Nunes , N. Schots , & A. Rocha . 2011 . Implementa\u00e7\u00e3o do N\u00edvel F do MR-MPS com Pr\u00e1ticas \u00c1geis do Scrum em uma F\u00e1brica de Software . In X Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS'11) , Curitiba, Brasil. E. Catunda, C. Nascimento, C. Cerdeiral, G. Santos, E. Nunes, N. Schots, & A. Rocha. 2011. Implementa\u00e7\u00e3o do N\u00edvel F do MR-MPS com Pr\u00e1ticas \u00c1geis do Scrum em uma F\u00e1brica de Software. In X Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS'11), Curitiba, Brasil."},{"key":"e_1_3_2_1_4_1","unstructured":"C. Melo V. A. Santos H. Corbucci E. Katayama A. Goldman & F. Kon. 2012. M\u00e9todos \u00e1geis no Brasil: estado da pr\u00e1tica em times e organiza\u00e7\u00f5es. Relat\u00f3rio T\u00e9cnico RT-MAC-2012-03. Departamento de Ci\u00eancia da Computa\u00e7\u00e3o. IME-USP. C. Melo V. A. Santos H. Corbucci E. Katayama A. Goldman & F. Kon. 2012. M\u00e9todos \u00e1geis no Brasil: estado da pr\u00e1tica em times e organiza\u00e7\u00f5es. Relat\u00f3rio T\u00e9cnico RT-MAC-2012-03. Departamento de Ci\u00eancia da Computa\u00e7\u00e3o. IME-USP."},{"key":"e_1_3_2_1_5_1","doi-asserted-by":"crossref","unstructured":"A.V. S\u00e1nchez. 2014. Tecnologias para a modalidade EAD: um estudo no cen\u00e1rio educacional atual. Revista E-Tech: Tecnologias para Competitividade Industrial-ISSN-1983-1838 71--104. A.V. S\u00e1nchez. 2014. Tecnologias para a modalidade EAD: um estudo no cen\u00e1rio educacional atual. Revista E-Tech: Tecnologias para Competitividade Industrial-ISSN-1983-1838 71--104.","DOI":"10.18624\/e-tech.v0i0.444"},{"volume-title":"For the win: How game thinking can revolutionize your business","author":"Werbach K.","key":"e_1_3_2_1_6_1","unstructured":"K. Werbach & D. Hunter . 2012. For the win: How game thinking can revolutionize your business . Wharton Digital Press . K. Werbach & D. Hunter. 2012. For the win: How game thinking can revolutionize your business. Wharton Digital Press."},{"volume-title":"The gamification of learning and instruction: game-based methods and strategies for training and education","author":"Kapp K.M.","key":"e_1_3_2_1_7_1","unstructured":"K.M. Kapp . 2012. The gamification of learning and instruction: game-based methods and strategies for training and education . John Wiley & amp; Sons. K.M. Kapp. 2012. The gamification of learning and instruction: game-based methods and strategies for training and education. John Wiley & Sons."},{"volume-title":"Scrum Simulation with LEGO Bricks. Dispon\u00edvel em: http:\/\/kiev2018.agileee.org\/wp-content\/uploads\/2011\/12\/Scrum-Simulation with-LEGO-Bricks-v2.0.pdf. Acesso em: 03 de maio de","year":"2018","author":"AGILE.","key":"e_1_3_2_1_8_1","unstructured":"AGILE. Scrum Simulation with LEGO Bricks. Dispon\u00edvel em: http:\/\/kiev2018.agileee.org\/wp-content\/uploads\/2011\/12\/Scrum-Simulation with-LEGO-Bricks-v2.0.pdf. Acesso em: 03 de maio de 2018 . AGILE. Scrum Simulation with LEGO Bricks. Dispon\u00edvel em: http:\/\/kiev2018.agileee.org\/wp-content\/uploads\/2011\/12\/Scrum-Simulation with-LEGO-Bricks-v2.0.pdf. Acesso em: 03 de maio de 2018."},{"key":"e_1_3_2_1_9_1","doi-asserted-by":"publisher","DOI":"10.5753\/cbie.sbie.2016.330"},{"volume-title":"- A 3D role-playing game to learn Scrum.Dispon\u00edvel em <http:\/\/www.gqs.ufsc.br\/scrumed-a-3d-role-playing-game-to-learn-scrum\/\/>. Acesso em 26 ago","year":"2017","author":"Schneider M.","key":"e_1_3_2_1_11_1","unstructured":"M. Schneider . SCRUM' ed - A 3D role-playing game to learn Scrum.Dispon\u00edvel em <http:\/\/www.gqs.ufsc.br\/scrumed-a-3d-role-playing-game-to-learn-scrum\/\/>. Acesso em 26 ago . 2017 . M. Schneider. SCRUM' ed - A 3D role-playing game to learn Scrum.Dispon\u00edvel em <http:\/\/www.gqs.ufsc.br\/scrumed-a-3d-role-playing-game-to-learn-scrum\/\/>. Acesso em 26 ago. 2017."},{"volume-title":"Scrum Card Game. Disponivel em: <https:\/\/scrumcardgame.com\/> Acesso em: 03 de junho de","year":"2018","author":"Yevgrashyn T.","key":"e_1_3_2_1_12_1","unstructured":"T. Yevgrashyn . Scrum Card Game. Disponivel em: <https:\/\/scrumcardgame.com\/> Acesso em: 03 de junho de 2018 . T. Yevgrashyn. Scrum Card Game. Disponivel em: <https:\/\/scrumcardgame.com\/> Acesso em: 03 de junho de 2018."},{"key":"e_1_3_2_1_13_1","doi-asserted-by":"crossref","unstructured":"G. Petri C.G.V. Wangenheim & A. F. Borgatto. 2017. Evolu\u00e7\u00e3o de um Modelo de Avalia\u00e7\u00e3o de Jogos para o Ensino de Computa\u00e7\u00e3o. 25\u00b0 Workshop sobre Educa\u00e7\u00e3o em Computa\u00e7\u00e3o (CSBC\/WEI). G. Petri C.G.V. Wangenheim & A. F. Borgatto. 2017. Evolu\u00e7\u00e3o de um Modelo de Avalia\u00e7\u00e3o de Jogos para o Ensino de Computa\u00e7\u00e3o. 25\u00b0 Workshop sobre Educa\u00e7\u00e3o em Computa\u00e7\u00e3o (CSBC\/WEI).","DOI":"10.5753\/wei.2017.3549"},{"key":"e_1_3_2_1_14_1","doi-asserted-by":"crossref","unstructured":"J.M. Corbin & A. Strauss. 1990. Grounded theory research: Procedures canons and evaluative criteria. Qualitative sociology 13(1) 3--21. J.M. Corbin & A. Strauss. 1990. Grounded theory research: Procedures canons and evaluative criteria. Qualitative sociology 13(1) 3--21.","DOI":"10.1007\/BF00988593"},{"key":"e_1_3_2_1_15_1","unstructured":"L.M. Tarouco L.C. Roland M.C. Fabre & M.L. Konrath. 2004. Jogos educacionais. RENOTE: revista novas tecnologias na educa\u00e7\u00e3o {recurso eletr\u00f4nico}. Porto Alegre RS. L.M. Tarouco L.C. Roland M.C. Fabre & M.L. Konrath. 2004. Jogos educacionais. RENOTE: revista novas tecnologias na educa\u00e7\u00e3o {recurso eletr\u00f4nico}. Porto Alegre RS."},{"volume-title":"Em: Simp\u00f3sio Brasileiro de Qualidade de Software, 38","year":"2015","author":"Cavalcante N.","key":"e_1_3_2_1_16_1","unstructured":"N. Cavalcante , F.D. Am\u00e2ncio , E.N. Juc\u00e1 & M.V. Rodrigues . 2015 . Uso de gamifica\u00e7\u00e3o como aux\u00edlio para melhoria de processos: relato de experi\u00eancia . Em: Simp\u00f3sio Brasileiro de Qualidade de Software, 38 . N. Cavalcante, F.D. Am\u00e2ncio, E.N. Juc\u00e1 & M.V. Rodrigues. 2015. Uso de gamifica\u00e7\u00e3o como aux\u00edlio para melhoria de processos: relato de experi\u00eancia. Em: Simp\u00f3sio Brasileiro de Qualidade de Software, 38."},{"volume-title":"Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS), Ouro Preto, Brasil.","year":"2009","author":"Wangenheim G.V.","key":"e_1_3_2_1_17_1","unstructured":"C. G.V. Wangenheim , M. Thiry , D. Kochanski , L. Steil , D. Silva & J. Lino . 2009 . Desenvolvimento de um jogo para ensino de medi\u00e7\u00e3o de software . In Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS), Ouro Preto, Brasil. C.G.V. Wangenheim, M. Thiry, D. Kochanski, L. Steil, D. Silva & J. Lino. 2009. Desenvolvimento de um jogo para ensino de medi\u00e7\u00e3o de software. In Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS), Ouro Preto, Brasil."},{"key":"e_1_3_2_1_18_1","doi-asserted-by":"crossref","unstructured":"R. Savi & V.R. Ulbricht. 2008. Jogos digitais educacionais: benef\u00edcios e desafios. RENOTE 6(1). R. Savi & V.R. Ulbricht. 2008. Jogos digitais educacionais: benef\u00edcios e desafios. RENOTE 6(1).","DOI":"10.22456\/1679-1916.14405"},{"key":"e_1_3_2_1_19_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICSE-SEET.2017.18"},{"volume-title":"Agile analytics: A value-driven approach to business intelligence and data warehousing","author":"Collier K.","key":"e_1_3_2_1_20_1","unstructured":"K. Collier . 2012. Agile analytics: A value-driven approach to business intelligence and data warehousing . Addison-Wesley . K. Collier. 2012. Agile analytics: A value-driven approach to business intelligence and data warehousing. Addison-Wesley."},{"volume-title":"Agile and iterative development: a manager's guide","author":"Larman C.","key":"e_1_3_2_1_21_1","unstructured":"C. Larman . 2004. Agile and iterative development: a manager's guide . Addison-Wesley Professional . C. Larman. 2004. Agile and iterative development: a manager's guide. Addison-Wesley Professional."},{"key":"e_1_3_2_1_22_1","unstructured":"K. Beck M. Beedle A.V. Bennekum A. Cockburn W. Cunningham M. Fowler & J. Kern. 2001. Manifesto for agile software development. K. Beck M. Beedle A.V. Bennekum A. Cockburn W. Cunningham M. Fowler & J. Kern. 2001. Manifesto for agile software development."},{"key":"e_1_3_2_1_23_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICGSE.2009.25"},{"volume-title":"Agile project management with Scrum","author":"Schwaber K.","key":"e_1_3_2_1_24_1","unstructured":"K. Schwaber . 2004. Agile project management with Scrum . Microsoft press . K. Schwaber. 2004. Agile project management with Scrum. Microsoft press."},{"key":"e_1_3_2_1_25_1","unstructured":"K. Schwaber & M. Beedle. 2002. Agile software development with Scrum (Vol. 1). Upper Saddle River: Prentice Hall. K. Schwaber & M. Beedle. 2002. Agile software development with Scrum (Vol. 1). Upper Saddle River: Prentice Hall."},{"key":"e_1_3_2_1_26_1","doi-asserted-by":"crossref","first-page":"121","DOI":"10.5753\/sbqs.2014.15248","volume-title":"XIII Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS)","author":"Cunha T.F.","year":"2014","unstructured":"T.F. Cunha & R. M. Andrade . 2014 . Agile DMAIC: Um m\u00e9todo para avaliar e melhorar o uso do Scrum em projetos de software . In XIII Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS) , pages 121 -- 135 . T.F. Cunha & R. M. Andrade. 2014. Agile DMAIC: Um m\u00e9todo para avaliar e melhorar o uso do Scrum em projetos de software. In XIII Simp\u00f3sio Brasileiro de Qualidade de Software (SBQS), pages 121--135."},{"volume-title":"Evaluating training programs: The four levels","author":"Kirkpatrick D.L.","key":"e_1_3_2_1_27_1","unstructured":"D.L. Kirkpatrick . 1994. Evaluating training programs: The four levels . San Francisco : Berrett-Koehler . D.L. Kirkpatrick. 1994. Evaluating training programs: The four levels. San Francisco: Berrett-Koehler."},{"key":"e_1_3_2_1_28_1","unstructured":"G. Petri C.G.V. Wangenheim & A.F. Borgatto. 2016. MEEGA+: an evolution of a model for the evaluation of educational games. INCoD\/GQS 3. G. Petri C.G.V. Wangenheim & A.F. Borgatto. 2016. MEEGA+: an evolution of a model for the evaluation of educational games. INCoD\/GQS 3."},{"key":"e_1_3_2_1_29_1","doi-asserted-by":"crossref","unstructured":"P.Y. Martin & B.A. Turner. 1986. Grounded theory and organizational research. The journal of applied behavioral science 22(2) 141--157. P.Y. Martin & B.A. Turner. 1986. Grounded theory and organizational research. The journal of applied behavioral science 22(2) 141--157.","DOI":"10.1177\/002188638602200207"},{"volume-title":"XXX Simp\u00f3sio Brasileiro de Engenharia de Software (pp. 1--10)","year":"2016","author":"Nascimento E.","key":"e_1_3_2_1_30_1","unstructured":"E. Nascimento , W. Silva , I. Steinmacher , J. Massollar , G. Travassos & T. Conte . 2016 . Uma imagem fala mais que mil palavras? An\u00e1lise comparativa entre o uso de abordagens textual e gr\u00e1fica para especificar Casos de Uso . In: XXX Simp\u00f3sio Brasileiro de Engenharia de Software (pp. 1--10) . E. Nascimento, W. Silva, I. Steinmacher, J. Massollar, G. Travassos & T. Conte. 2016. Uma imagem fala mais que mil palavras? An\u00e1lise comparativa entre o uso de abordagens textual e gr\u00e1fica para especificar Casos de Uso. In: XXX Simp\u00f3sio Brasileiro de Engenharia de Software (pp. 1--10)."},{"key":"e_1_3_2_1_31_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICSE-C.2017.163"},{"key":"e_1_3_2_1_32_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICSE.2017.21"},{"key":"e_1_3_2_1_33_1","doi-asserted-by":"publisher","DOI":"10.5555\/2349018"}],"event":{"name":"SBQS: 17th Brazilian Symposium on Software Quality","sponsor":["SBC Brazilian Computer Society"],"location":"Curitiba Brazil","acronym":"SBQS"},"container-title":["Proceedings of the XVII Brazilian Symposium on Software Quality"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3275245.3275288","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,1,30]],"date-time":"2023-01-30T17:20:47Z","timestamp":1675099247000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3275245.3275288"}},"subtitle":["an experience report in a Software Engineering course"],"short-title":[],"issued":{"date-parts":[[2018,10,17]]},"references-count":32,"alternative-id":["10.1145\/3275245.3275288","10.1145\/3275245"],"URL":"https:\/\/doi.org\/10.1145\/3275245.3275288","relation":{},"subject":[],"published":{"date-parts":[[2018,10,17]]},"assertion":[{"value":"2018-10-17","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}