{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,6]],"date-time":"2024-09-06T15:20:10Z","timestamp":1725636010151},"publisher-location":"New York, NY, USA","reference-count":6,"publisher":"ACM","license":[{"start":{"date-parts":[[2017,11,28]],"date-time":"2017-11-28T00:00:00Z","timestamp":1511827200000},"content-version":"vor","delay-in-days":0,"URL":"http:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2017,11,28]]},"DOI":"10.1145\/3152771.3156175","type":"proceedings-article","created":{"date-parts":[[2017,12,20]],"date-time":"2017-12-20T14:54:02Z","timestamp":1513781642000},"page":"576-580","update-policy":"http:\/\/dx.doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":1,"title":["Wearable bass tactile sound systems and immersion"],"prefix":"10.1145","author":[{"given":"Cassandra","family":"Drempetic","sequence":"first","affiliation":[{"name":"Griffith University, Brisbane, Australia"}]},{"given":"Leigh Ellen","family":"Potter","sequence":"additional","affiliation":[{"name":"Griffith University, Brisbane, Australia"}]}],"member":"320","published-online":{"date-parts":[[2017,11,28]]},"reference":[{"key":"e_1_3_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1109\/MSP.2010.938756"},{"key":"e_1_3_2_1_2_1","doi-asserted-by":"crossref","unstructured":"Dede C. 2009. Immersive interfaces for engagement and learning. science 323(5910) 66--69. Dede C. 2009. Immersive interfaces for engagement and learning. science 323(5910) 66--69.","DOI":"10.1126\/science.1167311"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/2929490.2932421"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.1997.6.6.603"},{"volume-title":"Audio programming for interactive games. 14--15","author":"Wilde M.D.","key":"e_1_3_2_1_5_1","unstructured":"Wilde , M.D. 2004. Audio programming for interactive games. 14--15 . CRC Press . Wilde, M.D. 2004. Audio programming for interactive games. 14--15. CRC Press."},{"key":"e_1_3_2_1_6_1","doi-asserted-by":"publisher","DOI":"10.1145\/2929490.2932423"}],"event":{"name":"OzCHI '17: 29th Australian Conference on Human-Computer Interaction","acronym":"OzCHI '17","location":"Brisbane Queensland Australia"},"container-title":["Proceedings of the 29th Australian Conference on Computer-Human Interaction"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/3152771.3156175","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,4,7]],"date-time":"2023-04-07T00:09:41Z","timestamp":1680826181000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/3152771.3156175"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2017,11,28]]},"references-count":6,"alternative-id":["10.1145\/3152771.3156175","10.1145\/3152771"],"URL":"https:\/\/doi.org\/10.1145\/3152771.3156175","relation":{},"subject":[],"published":{"date-parts":[[2017,11,28]]},"assertion":[{"value":"2017-11-28","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}