{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,11,19]],"date-time":"2024-11-19T17:13:07Z","timestamp":1732036387805},"reference-count":64,"publisher":"Elsevier BV","license":[{"start":{"date-parts":[[2017,3,1]],"date-time":"2017-03-01T00:00:00Z","timestamp":1488326400000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.elsevier.com\/tdm\/userlicense\/1.0\/"}],"funder":[{"name":"Ministry of Science and Technology of the Republic of China","award":["NSC 102-2511-S-011 -007 -MY3","MOST 104-2511-S-011-001-MY2"]}],"content-domain":{"domain":["elsevier.com","sciencedirect.com"],"crossmark-restriction":true},"short-container-title":["Computers & Education"],"published-print":{"date-parts":[[2017,3]]},"DOI":"10.1016\/j.compedu.2016.11.010","type":"journal-article","created":{"date-parts":[[2016,11,29]],"date-time":"2016-11-29T08:32:17Z","timestamp":1480408337000},"page":"26-42","update-policy":"http:\/\/dx.doi.org\/10.1016\/elsevier_cm_policy","source":"Crossref","is-referenced-by-count":134,"special_numbering":"C","title":["Interaction of problem-based gaming and learning anxiety in language students' English listening performance and progressive behavioral patterns"],"prefix":"10.1016","volume":"106","author":[{"ORCID":"http:\/\/orcid.org\/0000-0001-5155-276X","authenticated-orcid":false,"given":"Gwo-Jen","family":"Hwang","sequence":"first","affiliation":[]},{"ORCID":"http:\/\/orcid.org\/0000-0001-6504-9540","authenticated-orcid":false,"given":"Ting-Chia","family":"Hsu","sequence":"additional","affiliation":[]},{"given":"Chiu-Lin","family":"Lai","sequence":"additional","affiliation":[]},{"given":"Ching-Jung","family":"Hsueh","sequence":"additional","affiliation":[]}],"member":"78","reference":[{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib1","doi-asserted-by":"crossref","DOI":"10.15700\/saje.v35n4a1159","article-title":"Corrective feedback via e-mail on the correct use of past tense among Iranian EFL learners","volume":"35","author":"Alipanahi","year":"2015","journal-title":"South African Journal of Education"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib2","doi-asserted-by":"crossref","first-page":"855","DOI":"10.17507\/jltr.0604.20","article-title":"The relationship between English learning anxiety and the students' achievement on examinations","volume":"6","author":"Amiri","year":"2015","journal-title":"Journal of Language Teaching and Research"},{"issue":"9\u201310","key":"10.1016\/j.compedu.2016.11.010_bib3","doi-asserted-by":"crossref","first-page":"933","DOI":"10.1080\/01421590701601550","article-title":"A\u00a0gaming approach to learning medical microbiology: Students' experiences of flow","volume":"29","author":"Beylefeld","year":"2007","journal-title":"Medical Teacher"},{"issue":"5","key":"10.1016\/j.compedu.2016.11.010_bib4","doi-asserted-by":"crossref","first-page":"820","DOI":"10.1111\/bjet.12098","article-title":"An educational game for learning human immunology: What do students learn and how do they perceive?","volume":"45","author":"Cheng","year":"2014","journal-title":"British Journal of Educational Technology"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib6","doi-asserted-by":"crossref","first-page":"203","DOI":"10.1111\/bjet.12228","article-title":"The interaction of child\u2013parent shared reading with an augmented reality (AR) picture book and parents' conceptions of AR learning","volume":"47","author":"Cheng","year":"2016","journal-title":"British Journal of Educational Technology"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib7","doi-asserted-by":"crossref","first-page":"191","DOI":"10.1080\/07908318.2015.1027216","article-title":"Impacts of the test of English listening comprehension on students' English learning expectations in Taiwan","volume":"28","author":"Chou","year":"2015","journal-title":"Language Culture and Curriculum"},{"key":"10.1016\/j.compedu.2016.11.010_bib8","series-title":"Simulations and Games in e-Learning e-Learning and the Science of Instruction","author":"Clark","year":"2012"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib9","doi-asserted-by":"crossref","first-page":"718","DOI":"10.1111\/modl.12276","article-title":"Classroom versus societal willingness to communicate: Investigating French as a second language in Flanders","volume":"99","author":"Denies","year":"2015","journal-title":"Modern Language Journal"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib10","doi-asserted-by":"crossref","first-page":"245","DOI":"10.1007\/s11423-006-8806-y","article-title":"Game design narrative for learning: Appropriating adventure game design narrative devices and techniques for the design of interactive learning environments","volume":"54","author":"Dickey","year":"2006","journal-title":"Etr&D-Educational Technology Research and Development"},{"key":"10.1016\/j.compedu.2016.11.010_bib11","doi-asserted-by":"crossref","first-page":"156","DOI":"10.1016\/j.compedu.2013.02.019","article-title":"Digital game-based learning: Impact of instructions and feedback on motivation and learning effectiveness","volume":"67","author":"Erhel","year":"2013","journal-title":"Computers & Education"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib12","doi-asserted-by":"crossref","first-page":"379","DOI":"10.1046\/j.0266-4909.2002.00248.x","article-title":"Research note excessive online computer gaming: Implications for education","volume":"18","author":"Griffiths","year":"2002","journal-title":"Journal of Computer Assisted Learning"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib13","doi-asserted-by":"crossref","first-page":"169","DOI":"10.1080\/10508406.2010.508029","article-title":"Motivating children to learn effectively: Exploring the value of intrinsic integration in educational games","volume":"20","author":"Habgood","year":"2011","journal-title":"The Journal of the Learning Sciences"},{"key":"10.1016\/j.compedu.2016.11.010_bib14","series-title":"Creating incurable learners: Building learner autonomy through key skills. Integrating key skills into higher education: Employability, transferable skills and learning for life","author":"Harding","year":"2000"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib15","doi-asserted-by":"crossref","first-page":"125","DOI":"10.1111\/j.1540-4781.1986.tb05256.x","article-title":"Foreign language classroom anxiety","volume":"70","author":"Horwitz","year":"1986","journal-title":"The Modern Language Journal"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib16","doi-asserted-by":"crossref","first-page":"1225","DOI":"10.1016\/j.compedu.2011.11.015","article-title":"Exploring the behavioral patterns of learners in an educational massively multiple online role-playing game (MMORPG)","volume":"58","author":"Hou","year":"2012","journal-title":"Computers & Education"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib17","doi-asserted-by":"crossref","first-page":"178","DOI":"10.1080\/10494820.2013.834827","article-title":"Exploring the role of flow experience, learning performance and potential behavior clusters in elementary students' game-based learning","volume":"24","author":"Hsieh","year":"2016","journal-title":"Interactive Learning Environments"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib18","doi-asserted-by":"crossref","first-page":"84","DOI":"10.1017\/S0958344014000214","article-title":"Learning motivation and adaptive video caption filtering for EFL learners using handheld devices","volume":"27","author":"Hsu","year":"2015","journal-title":"Recall"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib19","doi-asserted-by":"crossref","first-page":"618","DOI":"10.1080\/09588221.2014.1000933","article-title":"Technology-assisted sheltered instruction: Instructional streaming video in an EFL multi-purpose computer course","volume":"29","author":"Huang","year":"2016","journal-title":"Computer Assisted Language Learning"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib20","doi-asserted-by":"crossref","first-page":"187","DOI":"10.1007\/s11423-013-9315-4","article-title":"Embedding diagnostic mechanisms in a digital game for learning mathematics","volume":"62","author":"Huang","year":"2014","journal-title":"Etr&D-Educational Technology Research and Development"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib21","doi-asserted-by":"crossref","first-page":"81","DOI":"10.1080\/09588221.2014.967701","article-title":"Flipping the classroom for English language learners to foster active learning","volume":"28","author":"Hung","year":"2015","journal-title":"Computer Assisted Language Learning"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib22","doi-asserted-by":"crossref","first-page":"35","DOI":"10.1080\/1475939X.2013.822412","article-title":"No student left behind: A collaborative and competitive game-based learning environment to reduce the achievement gap of EFL students in Taiwan","volume":"24","author":"Hung","year":"2015","journal-title":"Technology Pedagogy and Education"},{"issue":"5","key":"10.1016\/j.compedu.2016.11.010_bib23","doi-asserted-by":"crossref","first-page":"359","DOI":"10.1080\/09588221.2012.733711","article-title":"Improving English as a foreign language writing in elementary schools using mobile devices in familiar situational contexts","volume":"27","author":"Hwang","year":"2014","journal-title":"Computer Assisted Language Learning"},{"key":"10.1016\/j.compedu.2016.11.010_bib24","doi-asserted-by":"crossref","first-page":"13","DOI":"10.1016\/j.compedu.2014.09.006","article-title":"A\u00a0contextual game-based learning approach to improving students' inquiry-based learning performance in social studies courses","volume":"81","author":"Hwang","year":"2015","journal-title":"Computers & Education"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib25","doi-asserted-by":"crossref","first-page":"215","DOI":"10.1080\/09588221.2014.927367","article-title":"Effects of storytelling to facilitate EFL speaking using Web-based multimedia system","volume":"29","author":"Hwang","year":"2016","journal-title":"Computer Assisted Language Learning"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib26","doi-asserted-by":"crossref","first-page":"154","DOI":"10.1002\/tesq.204","article-title":"Willingness to communicate in English: A microsystem model in the Iranian EFL classroom context","volume":"50","author":"Khajavy","year":"2016","journal-title":"Tesol Quarterly"},{"key":"10.1016\/j.compedu.2016.11.010_bib27","first-page":"269","article-title":"Exploring the role of anxiety and motivation in foreign language achievement: A structural equation modeling approach","volume":"20","author":"Khodadady","year":"2013","journal-title":"Porta Linguarum"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib28","doi-asserted-by":"crossref","first-page":"394","DOI":"10.1111\/j.1467-8535.2007.00704.x","article-title":"Foundation for problem-based gaming","volume":"38","author":"Kiili","year":"2007","journal-title":"British Journal of Educational Technology"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib29","doi-asserted-by":"crossref","first-page":"1421","DOI":"10.1016\/j.chb.2013.01.018","article-title":"Beyond search and communication: Development and validation of the internet self-efficacy scale (ISS)","volume":"29","author":"Kim","year":"2013","journal-title":"Computers in Human Behavior"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib30","doi-asserted-by":"crossref","first-page":"800","DOI":"10.1016\/j.compedu.2008.12.004","article-title":"Not just fun, but serious strategies: Using meta-cognitive strategies in game-based learning","volume":"52","author":"Kim","year":"2009","journal-title":"Computers & Education"},{"key":"10.1016\/j.compedu.2016.11.010_bib31","doi-asserted-by":"crossref","first-page":"11","DOI":"10.1016\/j.compedu.2013.10.013","article-title":"Using Kolb's Experiential Learning Cycle to improve student learning in virtual computer laboratories","volume":"72","author":"Konak","year":"2014","journal-title":"Computers & Education"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib32","doi-asserted-by":"crossref","first-page":"179","DOI":"10.3102\/00346543061002179","article-title":"Learning with media","volume":"61","author":"Kozma","year":"1991","journal-title":"Review of Educational Research"},{"key":"10.1016\/j.compedu.2016.11.010_bib33","first-page":"1","article-title":"A\u00a0spreadsheet-based visualized Mindtool for improving students' learning performance in identifying relationships between numerical variables","author":"Lai","year":"2015","journal-title":"Interactive Learning Environments"},{"issue":"5","key":"10.1016\/j.compedu.2016.11.010_bib34","doi-asserted-by":"crossref","first-page":"727","DOI":"10.1007\/s11423-015-9385-6","article-title":"From a perspective on foreign language learning anxiety to develop an affective tutoring system","volume":"63","author":"Lin","year":"2015","journal-title":"Etr&D-Educational Technology Research and Development"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib35","doi-asserted-by":"crossref","first-page":"630","DOI":"10.1016\/j.compedu.2010.02.023","article-title":"Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation","volume":"55","author":"Liu","year":"2010","journal-title":"Computers & Education"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib36","doi-asserted-by":"crossref","first-page":"283","DOI":"10.1111\/j.1467-1770.1994.tb01103.x","article-title":"The subtle effects of language anxiety on cognitive processing in the second language","volume":"44","author":"MacIntyre","year":"1994","journal-title":"Language Learning"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib37","first-page":"22","article-title":"A\u00a0study of high school students' English learning anxiety","volume":"9","author":"Na","year":"2007","journal-title":"The Asian EFL Journal"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib38","doi-asserted-by":"crossref","first-page":"53","DOI":"10.4018\/IJHCITP.2016040104","article-title":"Assessing foreign language learning through mobile game-based learning environments","volume":"7","author":"Palomo-Duarte","year":"2016","journal-title":"International Journal of Human Capital and Information Technology Professionals"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib39","doi-asserted-by":"crossref","first-page":"467","DOI":"10.1016\/j.system.2010.06.011","article-title":"The L2 motivational self system, L2 anxiety, and motivated behavior: A structural equation modeling approach","volume":"38","author":"Papi","year":"2010","journal-title":"System"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib40","doi-asserted-by":"crossref","first-page":"433","DOI":"10.1007\/s40299-014-0195-0","article-title":"L2 motivational self system, attitudes, and affect as predictors of L2 WTC: An imagined community perspective","volume":"24","author":"Peng","year":"2015","journal-title":"Asia-Pacific Education Researcher"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib41","doi-asserted-by":"crossref","first-page":"137","DOI":"10.1007\/s40299-013-0166-x","article-title":"Promoting self-regulation in vocabulary learning among Chinese EFL learners: A needs analysis","volume":"24","author":"Ping","year":"2015","journal-title":"The Asia-Pacific Education Researcher"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib42","doi-asserted-by":"crossref","first-page":"33","DOI":"10.1037\/0022-0663.82.1.33","article-title":"Motivational and self-regulated learning components of classroom academic performance","volume":"82","author":"Pintrich","year":"1990","journal-title":"Journal of Educational Psychology"},{"key":"10.1016\/j.compedu.2016.11.010_bib66","first-page":"1","article-title":"Fun, play and games: What makes games engaging","volume":"5","author":"Prensky","year":"2001","journal-title":"Digital game-based learning"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib44","first-page":"101","article-title":"Can i say something? The effects of digital game play on willingness to communicate","volume":"18","author":"Reinders","year":"2014","journal-title":"Language Learning & Technology"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib45","doi-asserted-by":"crossref","first-page":"34","DOI":"10.4018\/IJGBL.2016070103","article-title":"Exploring the potential of a location based augmented reality game for language learning","volume":"6","author":"Richardson","year":"2016","journal-title":"International Journal of Game-Based Learning"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib46","doi-asserted-by":"crossref","first-page":"403","DOI":"10.1177\/0265532208090159","article-title":"Test review: GEPT: General English proficiency test","volume":"25","author":"Roever","year":"2008","journal-title":"Language Testing"},{"key":"10.1016\/j.compedu.2016.11.010_bib47","doi-asserted-by":"crossref","first-page":"119","DOI":"10.1016\/j.compedu.2014.03.006","article-title":"The added value of a gaming context and intelligent adaptation for a mobile learning application for vocabulary learning","volume":"76","author":"Sandberg","year":"2014","journal-title":"Computers & Education"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib48","doi-asserted-by":"crossref","first-page":"158","DOI":"10.1521\/scpq.18.2.158.21860","article-title":"Student engagement in high school classrooms from the perspective of flow theory","volume":"18","author":"Shernoff","year":"2003","journal-title":"School Psychology Quarterly"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib49","doi-asserted-by":"crossref","first-page":"374","DOI":"10.3758\/s13428-014-0477-8","article-title":"Optimal sample size allocation for Welch's test in one-way heteroscedastic ANOVA","volume":"47","author":"Shieh","year":"2015","journal-title":"Behavior Research Methods"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib50","doi-asserted-by":"crossref","first-page":"5","DOI":"10.3102\/0013189X08314117","article-title":"Perspectives on evidence-based research in education\u2014what works? Issues in synthesizing educational program evaluations","volume":"37","author":"Slavin","year":"2008","journal-title":"Educational Research"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib51","doi-asserted-by":"crossref","first-page":"202","DOI":"10.1080\/09588221.2013.818555","article-title":"I\u00a0help, therefore, I learn: Service learning on Web 2.0 in an EFL speaking class","volume":"28","author":"Sun","year":"2015","journal-title":"Computer Assisted Language Learning"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib52","doi-asserted-by":"crossref","first-page":"550","DOI":"10.1039\/C4RP00003J","article-title":"How flip teaching supports undergraduate chemistry laboratory learning","volume":"15","author":"Teo","year":"2014","journal-title":"Chemistry Education Research and Practice"},{"key":"10.1016\/j.compedu.2016.11.010_bib53","doi-asserted-by":"crossref","first-page":"115","DOI":"10.1016\/j.compedu.2016.03.011","article-title":"Visual behavior, flow and achievement in game-based learning","volume":"98","author":"Tsai","year":"2016","journal-title":"Computers & Education"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib54","first-page":"240","article-title":"Exploring the factors influencing learning effectiveness in digital game-based learning","volume":"15","author":"Tsai","year":"2012","journal-title":"Educational Technology & Society"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib55","doi-asserted-by":"crossref","first-page":"627","DOI":"10.1002\/tesq.190","article-title":"Foreign language anxiety's forgotten study: The case of the anxious preservice teacher","volume":"49","author":"Tum","year":"2015","journal-title":"Tesol Quarterly"},{"key":"10.1016\/j.compedu.2016.11.010_bib56","doi-asserted-by":"crossref","first-page":"52","DOI":"10.1016\/j.compedu.2012.09.008","article-title":"Motivation and learning strategies in the use of ICTs among university students","volume":"61","author":"Valent\u00edn","year":"2013","journal-title":"Computers & Education"},{"key":"10.1016\/j.compedu.2016.11.010_bib57","doi-asserted-by":"crossref","first-page":"113","DOI":"10.1016\/j.compedu.2014.10.002","article-title":"Using a brain-computer interface (BCI) in reducing math anxiety: Evidence from South Africa","volume":"81","author":"Verkijika","year":"2015","journal-title":"Computers & Education"},{"issue":"2","key":"10.1016\/j.compedu.2016.11.010_bib58","doi-asserted-by":"crossref","first-page":"130","DOI":"10.1080\/10494820.2015.1016534","article-title":"Enculturating seamless language learning through artifact creation and social interaction process","volume":"23","author":"Wong","year":"2015","journal-title":"Interactive Learning Environments"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib59","doi-asserted-by":"crossref","first-page":"721","DOI":"10.1111\/j.1467-8535.2007.00769.x","article-title":"No improvement\u2014reflections and suggestions on the use of skype to enhance college students' oral English proficiency","volume":"39","author":"Yang","year":"2008","journal-title":"British Journal of Educational Technology"},{"key":"10.1016\/j.compedu.2016.11.010_bib60","doi-asserted-by":"crossref","first-page":"285","DOI":"10.1016\/j.compedu.2012.12.012","article-title":"A\u00a0blended learning environment for individualized English listening and speaking integrating critical thinking","volume":"63","author":"Yang","year":"2013","journal-title":"Computers & Education"},{"issue":"4","key":"10.1016\/j.compedu.2016.11.010_bib61","doi-asserted-by":"crossref","first-page":"723","DOI":"10.1111\/bjet.12080","article-title":"An online adaptive learning environment for critical-thinking-infused English literacy instruction","volume":"45","author":"Yang","year":"2014","journal-title":"British Journal of Educational Technology"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib62","doi-asserted-by":"crossref","first-page":"151","DOI":"10.1111\/j.1467-9922.2007.00437.x","article-title":"Learners' perceptions of how anxiety interacts with personal and instructional factors to influence their achievement in English: A qualitative analysis of EFL learners in China","volume":"58","author":"Yan","year":"2008","journal-title":"Language Learning"},{"issue":"5","key":"10.1016\/j.compedu.2016.11.010_bib63","doi-asserted-by":"crossref","first-page":"383","DOI":"10.1080\/09588221.2013.839568","article-title":"Applying role-playing strategy to enhance learners' writing and speaking skills in EFL courses using facebook and skype as learning tools: A case study in Taiwan","volume":"28","author":"Yen","year":"2015","journal-title":"Computer Assisted Language Learning"},{"issue":"3","key":"10.1016\/j.compedu.2016.11.010_bib64","first-page":"239","article-title":"The game embedded CALL system to facilitate English vocabulary acquisition and pronunciation","volume":"17","author":"Young","year":"2014","journal-title":"Educational Technology & Society"},{"issue":"1","key":"10.1016\/j.compedu.2016.11.010_bib65","doi-asserted-by":"crossref","first-page":"164","DOI":"10.1016\/j.system.2013.01.004","article-title":"Foreign language listening anxiety and listening performance: Conceptualizations and causal relationships","volume":"41","author":"Zhang","year":"2013","journal-title":"System"}],"container-title":["Computers & Education"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/api.elsevier.com\/content\/article\/PII:S0360131516302391?httpAccept=text\/plain","content-type":"text\/plain","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/api.elsevier.com\/content\/article\/PII:S0360131516302391?httpAccept=text\/xml","content-type":"text\/xml","content-version":"vor","intended-application":"text-mining"}],"deposited":{"date-parts":[[2018,9,6]],"date-time":"2018-09-06T09:27:37Z","timestamp":1536226057000},"score":1,"resource":{"primary":{"URL":"https:\/\/linkinghub.elsevier.com\/retrieve\/pii\/S0360131516302391"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2017,3]]},"references-count":64,"alternative-id":["S0360131516302391"],"URL":"https:\/\/doi.org\/10.1016\/j.compedu.2016.11.010","relation":{},"ISSN":["0360-1315"],"issn-type":[{"value":"0360-1315","type":"print"}],"subject":[],"published":{"date-parts":[[2017,3]]},"assertion":[{"value":"Elsevier","name":"publisher","label":"This article is maintained by"},{"value":"Interaction of problem-based gaming and learning anxiety in language students' English listening performance and progressive behavioral patterns","name":"articletitle","label":"Article Title"},{"value":"Computers & Education","name":"journaltitle","label":"Journal Title"},{"value":"https:\/\/doi.org\/10.1016\/j.compedu.2016.11.010","name":"articlelink","label":"CrossRef DOI link to publisher maintained version"},{"value":"article","name":"content_type","label":"Content Type"},{"value":"\u00a9 2016 Elsevier Ltd. All rights reserved.","name":"copyright","label":"Copyright"}]}}